FIRST DROP · MIDNIGHT · NEW YEAR'S DAY 2027

When Does It All End?

A survival game on Solana. Keep your survivor alive through the end of the world, one ration at a time. Follow a Leader or walk alone. Nobody knows when it ends, not even us. The community decides by what it burns.

—Days
—Hours
—Minutes
—Seconds

Midnight, Jan 1, 2027 (Central Time)

Earliest end Jan 1, 2030 Latest end Jan 1, 2033 Leaders 39 Band Survivors 975 Wanderers open to all

How the world works

Every Survivor is an NFT with health that drops every hour. Feed them or lose them. The world itself falls apart on a fixed schedule, and the end date moves with every RATION the community burns.

Rations

Eat twice a day

Breakfast and dinner windows open every day. Each Survivor claims a meal from the shared Food Supply. Feeding burns RATION and restores health. Neglect a Survivor long enough and they fall, and their grave stays on-chain forever.

Famine & harvest

The economy is the weather

The Food Supply is refilled by trading fees. Heavy trading brings harvests and double meals. When trading dries up, famine hits and meals shrink to scraps.

Factions

Follow a Leader

Each Leader runs a faction with a storehouse that feeds its followers. Loyalty earns extra food over time. Switching sides costs RATION and a week without faction food.

War years

Factions fight for food

From July 2029, factions compete every week. The strongest storehouses get the biggest share. When a Leader falls, the faction scatters.

Scavenge

Search the ruins

A skill game. Grab food, keep gear like med kits, boots, seeds and radios, and stay off the rats and tripwires. Food gets scarcer and traps get worse as the world falls apart.

Delay the end

Burn to buy time

The world ends Jan 1, 2030 unless the community burns enough RATION to push it back, one month at a time, each month costing 1.5× the last. The furthest it can go is Jan 1, 2033. Delay burns open Jan 1, 2028.

Three ways to survive

1/1 · Auction39

Leaders

  • Auctioned for 24 hours at their drop
  • Arrive with a storehouse full of RATION
  • Later Leaders arrive hardened, with bigger caches and traits from what they lived through
  • The Last Leader drops Jan 1, 2030 carrying every trait
Fixed drop975

Band Survivors

  • 25 drop with each Leader
  • Loyal from day one, with the Original Band bonus
  • Defect and you lose Original Band status forever
  • None are made after Jan 2030
Open · Any time∞

Wanderers

  • Created any time, even in the Wasteland
  • Start alone. Joining a Leader is free the first time
  • Alone: 3 scavenge runs a day, rare gear, bigger backpack
  • Alive and alone at the end: Lone Survivor

The fall, era by era

The art changes with the world. Skies darken, cities break, fires spread. Your Survivor's portrait shows both the era and their own health.

2027Cracks

Lights still on. Small things going wrong.

2028Unrest

Crowds, outages, color draining away.

Jan–Jun 2029Fracture

Cities split. Smoke on the horizon.

Jul–Dec 2029War

Fire and ruins. Factions fight for food.

2030 → ?Wasteland

Only if the community buys more time.

The endMidnight

Collapse, One Light or Dawn, decided by the burn. Then Chapter Two.

Leader drop schedule

All 39 Leaders, front-loaded so early factions have time to grow and late Leaders arrive rare. Every Leader drops at midnight on the 1st with a band of 25 Survivors.

Leaders droppingThe Last LeaderRunning total
DropLeadersBand SurvivorsNotes
After midnight

Survive, and you move on.

Survivors still standing when the world ends carry over into Chapter Two.

How the world ends (Collapse, One Light or Dawn) decides where Chapter Two begins.

RATION

The token that keeps everyone alive. Every action that uses it either burns it or feeds the shared Food Supply.

FeedRestore a Survivor's health. Burned.
Buy a Band SurvivorDuring their Leader's drop month. Burned.
Create a WandererAny time. Price rises each era. Burned.
Bid on LeadersWinning bid: half burned, half to the Food Supply.
Delay the endPush the end date back a month. Burned.
Switch factionsThe cost goes to the Food Supply.

Trust checklist

Everything below gets published here with links before launch, so anyone can check it on-chain.

Token contract addressPosted at launch
Full supply split (liquidity, game treasury, team)Before launch
Mint and freeze authority revokedBefore launch
Liquidity locked past the latest possible end of the gameLock link at launch
Game treasury held by the game program, not a personal walletBefore launch
Hash of every Leader and art stage, published before the first dropBefore launch
Get in before midnight

The clock is already running.

Follow for the Leader reveals, the trust posts and the exact launch times. Early followers hear about the founding Leader auctions first.

X: @rumplebitskin Follow on X